evolution
Editing, not Text but Software Development
Fri, 05/21/2010 - 12:11 — tomI was struck by this article from Jeff Jarvis:
Talk Notes: Technology and Evolution
Sat, 05/01/2010 - 10:30 — tomHi - the content for this talk has move to my now blog. Click here or on the link below to see it. Thanks.
http://agreatbecoming.wordpress.com/2010/05/01/talk-notes-technology-and-evolution/
Thanks! You can follow my research via Twitter (@arclightfire)
Here comes... Insect Media!
Mon, 04/12/2010 - 11:03 — tomI am excited to read about the forthcoming (fall 2010) book from Finish media theorist Jussi Parikka, Insect Media: An Archaeology of Animals and Technology. Here's the info that he posted on his blog about the book:
Basalla's Evolution of Technology
Mon, 03/15/2010 - 17:50 — tomGood post and discussion on Basalla's 1998 book 'The Evolution of Technology':
Talk at Virt3c@Hull 2010
Mon, 03/01/2010 - 13:21 — tomI'm happy to say that I am going to be talking at the 2010 Virt3c@Hull, at Hull University. Keynote speakers include; Gabriella Coleman on 'Cabals, Crisis, and Conflict on the Virtual Frontier' (Friday) and Mathieu O’Neil on 'Theory and Practice of Online Research: Power, Expertise, Critique' (Sat). My talk is part of the session entitled 'Conflicts in Open & Free Software Communities' on Sat 20th March, 12.00- 1.45:
Visualising Software Development
Wed, 02/10/2010 - 17:05 — tomI've just been passed a couple of links to the code-swarm system. It's a method a visualising the development process of a software project – and it's pretty amazing looking! What this system does is use the commit process (aka check-in) of software development to track the additions to a software project. This is where a developer takes a copy from the central control one of the source files and adds to it, then places it back into the repository.
Internal Competition and Evolution in Software Development
Thu, 02/04/2010 - 18:40 — tomThere is a considerable amount of internal competition in biology. By this I mean that internal to an organism, it can compete within its self to produce the best 'goods'. So for example some plants will abort the growth of fruit where it does not have enough seeds. One could see this as a form of internal-competition between possible fruits so that only the fittest has the resources to grow it to full term, is used.
Why are game sequels often good and and film sequels often bad? Iteration!
Tue, 01/05/2010 - 17:16 — tomIt is an oft quoted true-ism that the original of a film is the best and sequels often fail to capture the magic of the original. Examples like Blues Brothers :) then Blues Brothers 2000 :( or Matrix :) then Reloaded :( spring to mind. It is easy to think of films who's sequel/s was worse than the original and quite a challenge to think of films who sequel is equal or indeed better than the original.
Pervasive Media Studio Talk on Software Palaeontology
Fri, 12/11/2009 - 17:37 — tomI'm speaking at an event next week at the PM Studio in Bristol on Wed 16th at 4pm and the event is free!
Software Paleontology - Tomas Rawlings (Fluffy Logic & DCRC PhD Student)
Tomas is on a GWR PhD scholarship applying evolutionary theory to peer to peer networks. As part of this research Tomas has developed a unique methodology of ‘software paleontology’ comparing the change logs of P2P software versions to the fossil records of biological evolution.
More on Evolution and Software Family Trees
Fri, 10/23/2009 - 16:45 — tomI had an interesting email discussion with Ernesto (the Editor-in-Chief of TorrentFreak) about my last post on the blog and thought I'd reproduce some of it here (with his permission of course!)...
